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Replay player
Replay player




Player 2 must either choose an attack target again (their opponent: Player 1) or stop their attack. Since a monster was placed on Player 1's side of the field, a replay occurs, even though their monsters cannot be attacked due to "Absolute End". Player 1 responds to the attack with " Call of the Haunted", Summoning a " Illusionist Faceless Mage" from their Graveyard.Player 2 declares a direct attack with " Celtic Guardian".

replay player

Player 1 has activated " Absolute End" this turn. Player 2 controls an Attack Position " Celtic Guardian". Player 1 controls a " Red Archery Girl" and a Set " Call of the Haunted". Player 1 must either choose an attack target again (" The Six Samurai - Zanji") or stop their attack.

  • Player 2 responds to the attack with their Set " Cunning of the Six Samurai", Tributing their " The Six Samurai - Yaichi" to Special Summon " The Six Samurai - Zanji".Įven though the number of monsters on Player 2's side of the field has not changed overall, since a monster was placed on Player 2's side of the field and a monster left their side of the field, a replay occurs.
  • Player 1 attacks Player 2's " The Six Samurai - Yaichi" with " Warrior Dai Grepher".
  • Player 2 controls a " The Six Samurai - Yaichi" and a Set " Cunning of the Six Samurai". Player 1 controls a " Warrior Dai Grepher". Player 1 must either choose an attack target again ("7 Colored Fish" or "Nanobreaker") or stop their attack. Since a monster was placed on Player 2's side of the field, a replay occurs.
  • Player 2 responds to the attack with " A Rival Appears!", Summoning a " Nanobreaker" from their hand in Defense Position.
  • Player 1 declares an attack with " Luster Dragon", choosing Player 2's " 7 Colored Fish" as the attack target.
  • "Dark Magician" can no longer attack Player 1 directly, so Player 2 must either choose an attack target again (any " Sheep Token") or stop their attack. Since a monster was placed on Player 1's side of the field, a replay occurs.
  • Player 1 responds to the attack with a Set " Scapegoat".
  • Player 2 attacks Player 1 directly with " Dark Magician".
  • This is no longer the case, so if a new attack target is not selected during a replay, the monster that attacked cannot attack for the rest of that Battle Phase. Prior to May 2006 in the TCG, if a replay occurred and a new attack target was not selected immediately, the monster that attacked could still declare an attack at another point during that Battle Phase.

    replay player

    However, for the purposes of cards such as " Combination Attack", it is not considered to have "attacked". In that case, for the rest of that turn, it cannot declare another attack or change its battle position "manually", and the turn player cannot activate cards or effects that require them or their monster(s) to not attack during the turn they are activated. If an attack is canceled because of a replay, the attacking monster is considered to have "declared an attack" that turn. However, cards and effects that activate in response to a monster being targeted for an attack (such as " Crystal Beast Amber Mammoth") can be activated. If an attack target is chosen again because of a replay, the already-attacking monster is not considered to be "declaring an attack" again, so cards/effects that activate in response to an attack declaration (such as " Mirror Force") cannot be activated. Choose to make a direct attack (if possible).

    replay player

    Choose an attack target again (which can include the original attack target, if it is still a valid attack target).When a replay occurs, the attacking player must do one of the following. For information on what happens if the attacking monster leaves the field or is otherwise unable to continue its attack during the Damage Step, see the attack article. Replays will never occur during the Damage Step, even if any of the above scenarios occur. If the attacking monster is unable to attack in general, the attack immediately stops, without a replay occurring.The attacking monster is no longer able to attack the current attack target, but is still capable of attacking in general.For example, a replay will occur if a monster(s) is placed on the opponent's field, an opponent's monster(s) leaves the Monster Zone, a monster(s) switches control, etc.The monsters on the turn player's opponent's side of the field change, no matter how briefly.If any of the following scenarios occurs during the Battle Step while an attack is ongoing, a replay occurs during the next open game state:






    Replay player