
Player 2 must either choose an attack target again (their opponent: Player 1) or stop their attack. Since a monster was placed on Player 1's side of the field, a replay occurs, even though their monsters cannot be attacked due to "Absolute End". Player 1 responds to the attack with " Call of the Haunted", Summoning a " Illusionist Faceless Mage" from their Graveyard.Player 2 declares a direct attack with " Celtic Guardian".

Player 1 has activated " Absolute End" this turn. Player 2 controls an Attack Position " Celtic Guardian". Player 1 controls a " Red Archery Girl" and a Set " Call of the Haunted". Player 1 must either choose an attack target again (" The Six Samurai - Zanji") or stop their attack.

However, for the purposes of cards such as " Combination Attack", it is not considered to have "attacked". In that case, for the rest of that turn, it cannot declare another attack or change its battle position "manually", and the turn player cannot activate cards or effects that require them or their monster(s) to not attack during the turn they are activated. If an attack is canceled because of a replay, the attacking monster is considered to have "declared an attack" that turn. However, cards and effects that activate in response to a monster being targeted for an attack (such as " Crystal Beast Amber Mammoth") can be activated. If an attack target is chosen again because of a replay, the already-attacking monster is not considered to be "declaring an attack" again, so cards/effects that activate in response to an attack declaration (such as " Mirror Force") cannot be activated. Choose to make a direct attack (if possible).

Choose an attack target again (which can include the original attack target, if it is still a valid attack target).When a replay occurs, the attacking player must do one of the following. For information on what happens if the attacking monster leaves the field or is otherwise unable to continue its attack during the Damage Step, see the attack article. Replays will never occur during the Damage Step, even if any of the above scenarios occur. If the attacking monster is unable to attack in general, the attack immediately stops, without a replay occurring.The attacking monster is no longer able to attack the current attack target, but is still capable of attacking in general.For example, a replay will occur if a monster(s) is placed on the opponent's field, an opponent's monster(s) leaves the Monster Zone, a monster(s) switches control, etc.The monsters on the turn player's opponent's side of the field change, no matter how briefly.If any of the following scenarios occurs during the Battle Step while an attack is ongoing, a replay occurs during the next open game state:
